Title: Hollow Knight Switch's Input Lag bums me out
Reason: User Warned: “Lazy Dev” rhetoric
Okay so basically, “it’s Unity’s fault”. Have you guys thought about raising the issue with Unity dev support and see if they can possibly provide a solution/fix, instead of taking the lazy route of not investigating it and pretending like it was intended all along? The PC version doesn’t seem to suffer from the same issue, so why not challenge Unity dev support on their implementation? Maybe they can even provide a fix?
Link: https://www.resetera.com/posts/9664019/
Archive.is (legacy): https://archive.is/Hs6bA