Antialias Posts

2018-07-06
Antialias 9990661

Thread: Jonathan Blow is designing his own programming language for game development

Can you explain what you found annoying about this transition? Personally when I work in managed languages I am constantly bothered by my lack of control.

Link: https://www.resetera.com/posts/9990661/

Archive.org: https://web.archive.org/web/20180706223333/https://www.resetera.com/threads/jonathan-blow-is-designing-his-own-programming-language-for-game-development.53088/page-3

Archive.is (legacy): https://archive.is/VvaGm

2018-07-06
Antialias 9987552

Thread: Jonathan Blow is designing his own programming language for game development

Complaining about C++ is almost a performance art in the games industry these days but I have yet to see anyone seriously make inroads into replacing it. I think the situation would have to get a very great deal worse before there was enough momentum built up to start moving off it. High performance computing still (often) uses FORTRAN and that language practically spits in your face every time you run the compiler. That's how much power inertia has.

Link: https://www.resetera.com/posts/9987552/

Archive.org: https://web.archive.org/web/20180706223321/https://www.resetera.com/threads/jonathan-blow-is-designing-his-own-programming-language-for-game-development.53088/page-2

Archive.is (legacy): https://archive.is/6evRE

2018-07-06
Antialias 9986704

Thread: Jonathan Blow is designing his own programming language for game development

He and only got 15% productivity gains? thinking_face.png

Link: https://www.resetera.com/posts/9986704/

Archive.org: https://web.archive.org/web/20180706223258/https://www.resetera.com/threads/jonathan-blow-is-designing-his-own-programming-language-for-game-development.53088/

Archive.is (legacy): https://archive.is/sJReV