Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We're at the point where we don't think we can support 32-bit any more, just because we need to access more than 4 GB of RAM. In the final game, the plan is for multiple levels to be loaded at a time so there are seamless transitions between them. Less than 2% of Steam users are using 32-bit Windows. Even if we thought we could make it work, it's still we have to do to support a very small and diminishing segment of the market. It also doesn't make sense to do additional work for the Backer Preview if the final game is going to be 64-bit.
Link: https://www.resetera.com/posts/10223112/
Archive.is (legacy): https://archive.is/YAvmJ
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Possibly, be we have a plan if it becomes an issue.
Link: https://www.resetera.com/posts/10223428/
Archive.is (legacy): https://archive.is/MOvaK
Thread: Were the Broodals in Mario Odyssey a complete misfire? Failed new villains?
Japanese culture doesn't have the man on the moon, it has a rabbit making mochi. It's the same reason why Sailor Moon's Japanese name is Usagi / rabbit.
Link: https://www.resetera.com/posts/9927269/
Archive.is (legacy): https://archive.is/Mvlk4
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We recorded the panel and will be putting it up next week so everyone can see it. Haha, did not expect this. And thanks!
Link: https://www.resetera.com/posts/10108657/
Archive.is (legacy): https://archive.is/mVVPz
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
This is probably exacerbated by the starting characters, too - Dhar doesn't like her, and Razmi is a constantly sarcastic know-it-all.
Link: https://www.resetera.com/posts/9100628/
Archive.is (legacy): https://archive.is/OxHuQ
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I was on Giant Bomb last night with Earl, and figured people may enjoy that. Here's a direct link to our segment: This was an all 505 segment, and we're on with Warren Spector and Joe Fielder from Underworld Ascendent, and Anna Megill from Control. Jeff and Joe were my editors at Gamespot, so we (surprisingly) end up taking a bit to discuss some old Gamespot stories.
Link: https://www.resetera.com/posts/9187360/
Archive.is (legacy): https://archive.is/2o1Id
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/9430513/
Archive.is (legacy): https://archive.is/s408g
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, it came out on June 8th. And it was mentioned on the IGG update and blog post with the E3 trailer.
Link: https://www.resetera.com/posts/9448062/
Archive.is (legacy): https://archive.is/5w0Ki
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes, it's a patch for the existing Backer Preview. So load it up on Steam and you'll already have the new one.
Link: https://www.resetera.com/posts/9449522/
Archive.is (legacy): https://archive.is/I1Fm1
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I won't be working the entire time, but I'll be there.
Link: https://www.resetera.com/posts/9506674/
Archive.is (legacy): https://archive.is/8EZMn
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Seriously, haha.
Link: https://www.resetera.com/posts/9559667/
Archive.is (legacy): https://archive.is/XVEA5
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
No, this is a "fan" animation by one of the Trigger animators on the opening, Takafumi Hori.
Link: https://www.resetera.com/posts/9561134/
Archive.is (legacy): https://archive.is/oBD08
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/9733272/
Archive.is (legacy): https://archive.is/cPDO9
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Not too late! Contact BackerKit customer support and they'll be happy to help you out.
Link: https://www.resetera.com/posts/10049794/
Archive.is (legacy): https://archive.is/03DDa
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
That's why we did this - to end all the agonizing over who would be playable or not. Which three?
Link: https://www.resetera.com/posts/8583337/
Archive.is (legacy): https://archive.is/4M4NX
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
You can make out her updated design on the animation stream we revealed her on.
Link: https://www.resetera.com/posts/8587609/
Archive.is (legacy): https://archive.is/5PJOE
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Outside of the Backer Incarnations and crossover characters, we've revealed the entire playable cast.
Link: https://www.resetera.com/posts/8718608/
Archive.is (legacy): https://archive.is/6SoPl
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Sorry! It's already a pretty huge cast, and we had to make decisions based on story, etc.
Link: https://www.resetera.com/posts/8722009/
Archive.is (legacy): https://archive.is/7U3P2
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Hunoch and Xiboch don't count?
Link: https://www.resetera.com/posts/8795303/
Archive.is (legacy): https://archive.is/kJI2I
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
"Not fully?" Can you send an e-mail to , because it should definitely be fully localized into German. We haven't populated the game with NPCs yet. That's to say there won't be a lot of NPCs in the more natural environments, like the jungle, desert and caves. But areas like Tai Krung and Iron Kingdom should feel more lived-in in the final game.
Link: https://www.resetera.com/posts/8985641/
Archive.is (legacy): https://archive.is/8XIQJ
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/9018178/
Archive.is (legacy): https://archive.is/XbIEK
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, that's fine. Please contact BackerKit customer service and they can help you out.
Link: https://www.resetera.com/posts/9018372/
Archive.is (legacy): https://archive.is/YenFr
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, we decided to announce this is the last one so people could move on from the handful that didn’t make the cut. I really don’t think anyone can be unhappy about the actual total, though? And I’ll still be posting gameplay and animation updates for the characters we haven’t done that for yet. So still lots of cool stuff to reveal.
Link: https://www.resetera.com/posts/8550996/
Archive.is (legacy): https://archive.is/D65nU
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Sorta funny that 505 Games ended up with two very different crowdfunded Metroidvania games.
Link: https://www.resetera.com/posts/7520724/
Archive.is (legacy): https://archive.is/0U9Px
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I think his project is different than ours, and more focused than ours is. But maybe we'll consider some kind of notice, like "This is a work of fiction, inspired by the cultures and mythology of the world." No one here seems to think we really need to worry about that, though, because this doesn't take place on Earth, etc.
Link: https://www.resetera.com/posts/7643136/
Archive.is (legacy): https://archive.is/1XOQe
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We've always said it was set on a fantasy world inspired by the cultures and mythologies of our own.
Link: https://www.resetera.com/posts/7643532/
Archive.is (legacy): https://archive.is/fO83B
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I don't know anything about Pehesse's game, so I can't answer that.
Link: https://www.resetera.com/posts/7651396/
Archive.is (legacy): https://archive.is/iW75G
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Persona is a fantasy story set on Earth, in Japan, in Tokyo, etc. The high school and some of the districts are completely made up, but it's still recognizably Tokyo. Sherlock Holmes is fiction, set in Victorian London.
Link: https://www.resetera.com/posts/7652398/
Archive.is (legacy): https://archive.is/k2r64
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Jon is streaming some Hunoch & Xiboch animation now.
Link: https://www.resetera.com/posts/7691664/
Archive.is (legacy): https://archive.is/m7L8s
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/7740003/
Archive.is (legacy): https://archive.is/MK6xO
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Ha, wasn't aware that this was a thing. But we're announcing it because today is Judges Day for us, and we wanted to get that out of the way so the correct date was reported.
Link: https://www.resetera.com/posts/7984125/
Archive.is (legacy): https://archive.is/ZzLKu
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
If anyone was upset about it, I was planning on quoting your post where you said you wanted us to delay it and blame you for the idea. ;P
Link: https://www.resetera.com/posts/8008179/
Archive.is (legacy): https://archive.is/0CqLb
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/8247476/
Archive.is (legacy): https://archive.is/qfLax
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/8549274/
Archive.is (legacy): https://archive.is/2HKMz
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
The quickness with which everyone zeroed in on his crotch has certainly been amusing to watch. Meanwhile, I'm gay and didn't even notice until someone brought it up, haha.
Link: https://www.resetera.com/posts/7285528/
Archive.is (legacy): https://archive.is/pOyiy
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, it's just too much work to redraw the character to face both ways for very little benefit.
Link: https://www.resetera.com/posts/7288318/
Archive.is (legacy): https://archive.is/GNRx0
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update - Kaanul monsters! That's why you also get a digital code with the physical purchase.
Link: https://www.resetera.com/posts/7394375/
Archive.is (legacy): https://archive.is/jfQ92
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
The collector's edition isn't available any more - it was exclusive to the campaign. There will be a standard retail physical release, though.
Link: https://www.resetera.com/posts/7421755/
Archive.is (legacy): https://archive.is/VHQL4
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
This is probably not going to seem very helpful, but Tzitzi is pronounced Tzeet-zee.
Link: https://www.resetera.com/posts/7433317/
Archive.is (legacy): https://archive.is/w7bnp
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes, it's Flash. It's far too detailed to animate by hand, and doing so wouldn't really add much to it. And judging the complexity of this monster's animations from the Idle state isn't exactly fair, or a good way to go about it. The Manote Thiha boss from the prototype was also animated in Flash, BTW, and most people are surprised when we tell them that. It's just more obvious here because the monster's base design is so clearly segmented.
Link: https://www.resetera.com/posts/7463347/
Archive.is (legacy): https://archive.is/JVQz5
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Haha, man... so many people like you coming out of the woodwork, all of a sudden. On one hand, it's awesome that we're getting more attention, of course. On the other, it makes me wonder if our crowdfunding campaign wouldn't have been so traumatic if everyone had found out sooner.
Link: https://www.resetera.com/posts/7482217/
Archive.is (legacy): https://archive.is/WKvML
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
It was a rough campaign - 60 days instead of thirty, and I was honestly an emotional wreck for most of it. After Bloodstained and Shenmue 3, the media mostly stopped covering crowdfunding campaigns, and between the prototype you're DL'ing now and everything we had designed our campaign to generate a lot of media attention. Things improved a lot after we got the prototype out on PS4, because that was a first and thus newsworthy enough for the media to cover. Our fans were even more awesome than usual, though, and did everything they could to generate attention for the game, and I think that played a big part in getting us over the goal and funding the stretch goals we did.
Link: https://www.resetera.com/posts/7482543/
Archive.is (legacy): https://archive.is/zcvoN
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
You are hardly the first person to say this, haha. It was a pretty constant refrain during the campaign. We went with IGG because we had success with them on Skullgirls, and they promised us a lot of promotion and support if we went with them again, as well as grandfathering us into their old rate structure. However, what we didn't know was that IGG hadn't been working on it's brand image at all. And in the intervening years, because of a lot of bad campaigns that wouldn't fly on KS, their public perception was that they were "shady," and that all of their campaigns used the flexible funding model. So we had to do a lot of educating the public about the platform while pitching the game, too. But our community helped out a lot with this, because they're overwhelmingly happy with how we handled the Skullgirls IGG campaign. And the promotion they promised never really materialized, either.
Link: https://www.resetera.com/posts/7506062/
Archive.is (legacy): https://archive.is/L1aBt
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
That is pretty much why we don't bother doing it, even when it would be "easy" like in this case. And complicated palette sectors aren't exactly "easy," either - it has to be pretty precise and it still adds a lot of work, especially if we're talking smaller details. Parasoul's hidden glasses, for example, were apparently a bit of a nightmare to clean up.
Link: https://www.resetera.com/posts/7516969/
Archive.is (legacy): https://archive.is/otadv
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Sorta surprised almost no one's mentioned the music in the video yet! It's one of my favorite battle tracks, and I chose it for this video because battle mechanics / mechanical sounds. We intend to make the game playable with a fightstick, but I don't think it'll be anything like Sabin's Blitzes.
Link: https://www.resetera.com/posts/5309011/
Archive.is (legacy): https://archive.is/YoCWa
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
There was never a Wii U version. It was originally PS4, XB1 and PC. Then we announced Switch with last year's E3 trailer.
Link: https://www.resetera.com/posts/5347473/
Archive.is (legacy): https://archive.is/cfW9x
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/5545219/
Archive.is (legacy): https://archive.is/4EA0k
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Jon "Persona" Kim is streaming Kushi animation right now!
Link: https://www.resetera.com/posts/6032053/
Archive.is (legacy): https://archive.is/vkAqn
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Sorry, I had to close down all backing in January. I let a few stragglers through, but the time for that has long past. There will be a full retail physical release, though, so the only thing you've potentially missed out on is the collector's edition.
Link: https://www.resetera.com/posts/6149726/
Archive.is (legacy): https://archive.is/xpUrL
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, sorry for the lack of updates - between GDC, the Game Developers Conorrhea I caught, post-GDC follow-up and working on finishing up the Backer Preview 2.0 Update, just been really busy. Will try to get a full update out next week, but at least some more Trigger pre-pro art. This is a mock-up we've been using to give people a sense of what the Collector's Edition will be like. The artwork will definitely change, but that's all the elements that will go into putting it together.
Link: https://www.resetera.com/posts/6844721/
Archive.is (legacy): https://archive.is/9RT3N
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Not finalized yet, but we're thinking probably around the size of a DVD case, and in the 50 page range.
Link: https://www.resetera.com/posts/6854266/
Archive.is (legacy): https://archive.is/zves9
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/7284280/
Archive.is (legacy): https://archive.is/0bdTc
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Not all - there are a handful of characters that feature more prominently in the story, and they're the ones that will have these.
Link: https://www.resetera.com/posts/3673115/
Archive.is (legacy): https://archive.is/mfmou
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update today, featuring the nation of Kaanul!
Link: https://www.resetera.com/posts/4089805/
Archive.is (legacy): https://archive.is/NX0Pe
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/4288533/
Archive.is (legacy): https://archive.is/rsFrX
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Currently aiming for a Fall 2018 release timeframe.
Link: https://www.resetera.com/posts/4322047/
Archive.is (legacy): https://archive.is/2RZ3i
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Boss. I'd say we're trying to keep it pretty breezy most of the time, but it can get serious when things do.
Link: https://www.resetera.com/posts/4332600/
Archive.is (legacy): https://archive.is/R8ER0
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
More animu pre-production goodness.
Link: https://www.resetera.com/posts/4762876/
Archive.is (legacy): https://archive.is/hLZhm
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
:X She's in cleanup now, so I'll be posting her when that's done. From here on out I want to post cleaned art only, so we're looking at like an Incarnation a month or so until we run out. Glad you're enjoying it! Personally, I think one of the biggest problems facing the game industry and the lack of understanding, price, etc. is that we've done a terrible job showing how games are made. And that translates to people not fully appreciating the insane amount of work that goes into making a game. We also just enjoy doing it. And we really wish we could show more without spoiling the game.
Link: https://www.resetera.com/posts/4768892/
Archive.is (legacy): https://archive.is/HpjGI
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Brian: "Nah. Maybe 5%." Would have to see the piece you're talking about? Edit: Found it. Uh, no idea who that is supposed to be, since it's (really awesome) fan art. It's not an unannounced character or anything, though. This is the first I've seen or heard of it. And now I wish it wasn't sold out! YUP. He did all the designs, and is doing a fair amount of animation himself.
Link: https://www.resetera.com/posts/4798422/
Archive.is (legacy): https://archive.is/jRjiK
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update today with info on battle improvements!
Link: https://www.resetera.com/posts/5290224/
Archive.is (legacy): https://archive.is/WjiUM
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
All those sounds are temp, haha. And I can pass that on. Do you find the line colors to be too similar to easily react to?
Link: https://www.resetera.com/posts/5290847/
Archive.is (legacy): https://archive.is/lWDj8
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/3668974/
Archive.is (legacy): https://archive.is/VzmYr
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Nope, not yet.
Link: https://www.resetera.com/posts/2662088/
Archive.is (legacy): https://archive.is/hkMpn
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Launch date parity, yes. Probably no Switch-specific additions. The game is extremely menu-light and touch screen would probably be a slower and less efficient way to navigate what few there are. And historically we've never done anything with rumble because Mike doesn't like it, and I expect that will be the case here on all platforms.
Link: https://www.resetera.com/posts/2662854/
Archive.is (legacy): https://archive.is/jp6qL
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I'm about to press the charge button now.
Link: https://www.resetera.com/posts/2724817/
Archive.is (legacy): https://archive.is/lvqr9
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
While everything is locked now, if you need to change anything you can still contact me at indiegogo (at) labzerogames (dot) com and I can address it.
Link: https://www.resetera.com/posts/2760160/
Archive.is (legacy): https://archive.is/9Jqga
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We're still saying Fall 2018, but we'll delay it if we have to.
Link: https://www.resetera.com/posts/2764295/
Archive.is (legacy): https://archive.is/XXp4b
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Haha, contact the e-mail address and I can refund one of those.
Link: https://www.resetera.com/posts/2776702/
Archive.is (legacy): https://archive.is/Br4GU
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Probably closer to Chrono Trigger.
Link: https://www.resetera.com/posts/2802401/
Archive.is (legacy): https://archive.is/eWJjD
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We've already put out an update that fixed some bugs that people reported. We plan to put out a bigger one in a few months with updated gameplay mechanics, etc.
Link: https://www.resetera.com/posts/2811830/
Archive.is (legacy): https://archive.is/FCIJG
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Today's update is all about Ren! More at the link:
Link: https://www.resetera.com/posts/3509809/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
So we originally started talking to Kikuta WAY back in 2011 when I was at Reverge, the original Skullgirls developer. I was going to lead a project there, and wanted Kikuta to score it. We contacted him through 8-4 and he agreed, and we used a track off of his album Alphabet Planet on the pitch video. But that project was never signed, and Reverge is dead now. When we started pitching Indivisible, we wanted him again. Because not only is his music awesome, he has the ethnic range this soundtrack needs. We approached him again, this time through Scarlet Moon Productions, and the rest is history!
Link: https://www.resetera.com/posts/1837216/
Archive.is (legacy): https://archive.is/D8QQ0
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update today, focusing on Zahra!
Link: https://www.resetera.com/posts/2323104/
Archive.is (legacy): https://archive.is/R0a4n
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
505 wants us to close BackerKit pre-orders after the 31st, so not even digital pre-orders will be available until 505's own official pre-orders go live.
Link: https://www.resetera.com/posts/2565502/
Archive.is (legacy): https://archive.is/Mt8Wy
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes and no. There will be a standard retail release of the game, but the Collector's Edition is exclusive to the campaign.
Link: https://www.resetera.com/posts/2571743/
Archive.is (legacy): https://archive.is/b7tlU
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
When we signed him, I said the general sound we're looking for was "Secret of Mana-like melodies with Soukaigi's lushness." Obviously I'm biased, but I think the soundtrack is going to really be something special. I really liked the music in Skullgirls, but I didn't listen to it while working all that often. Indivisible, on the other hand, I probably listen to it more than anything else. Really can't wait until we can reveal some more of these tunes. I've been having Jon tease a few of my favorites on the animation streams lately, to give our most devoted fans a sneak peek.
Link: https://www.resetera.com/posts/2572956/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I think it's a huge deal that this is Kikuta's first full RPG soundtrack since... some Shining game that never came out here? And we're talking ~2 hour of Kikuta goodness, thanks to that first stretch goal. And I frequently listen to our game's music while I work, like... for fun. So does Mike. And I have to tell you - when I met him and got dinner with him last TGS, I was just barely able to contain my fanboy. Super nice guy, was fun to talk to. I walked him through the entire game's story so he understood the emotional arcs, etc. and said at the end it was fantastic.
Link: https://www.resetera.com/posts/1764418/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Ultimately that's up to 505. It looks like they do have some games up on there, so not sure how exactly they manage that. If you care about DRM-Free, though, there is a DRM-Free PC option for the physical collector's edition. This is something I would like to do, but it's really going to come down to how much music we need for our game. There's also the fact that anything like that will be subject to approvals. And if we have good places to actually, like, use it in the game.
Link: https://www.resetera.com/posts/1765615/
Archive.is (legacy): https://archive.is/KHxZw
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Backer Preview was released to all backers!
Link: https://www.resetera.com/posts/1769700/
Archive.is (legacy): https://archive.is/MMR0U
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
The Backer Preview codes are at the end of your BackerKit survey. And if you ended up with the wrong platforms, don't worry - you can contact me at indiegogo (at) labzerogames (dot) com and I'll fix any issues that arise.
Link: https://www.resetera.com/posts/1770275/
Archive.is (legacy): https://archive.is/ZBxdA
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
The party select UI is very temp right now. The plan for the final is to show the buttons in the cross pattern, and pressing the button on the character will assign them to that slot.
Link: https://www.resetera.com/posts/1799751/
Archive.is (legacy): https://archive.is/dsRqX
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Ginseng and Honey? :P Currently aiming for Fall 2018.
Link: https://www.resetera.com/posts/1614069/
Archive.is (legacy): https://archive.is/pxAHi
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
It did, but it took us a lot longer to get setup in our new office than anticipated and really get to work, and we found that concepting/implementing at the same time was slowing us way down and we had to split them in order to do both right. This is a big game.
Link: https://www.resetera.com/posts/1614698/
Archive.is (legacy): https://archive.is/dLAvj
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We're still implementing some of the cutscene systems, but the plan is to have some short ones in a future Backer Preview update.
Link: https://www.resetera.com/posts/1626318/
Archive.is (legacy): https://archive.is/DoUUF
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Send me an e-mail at indiegogo (at) labzerogames (dot) com and I'll get you sorted.
Link: https://www.resetera.com/posts/1694999/
Archive.is (legacy): https://archive.is/fQUwH
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I will say that I kind of wish the opposite was happening, at least a little. As near as I can tell, Skullgirls backers are among the happiest crowdfunding customers, if not the happiest. We had almost zero complaints from the campaign, and considering how small we are, we delivered on the fulfillment better than some much larger campaigns. While of course a lot of Skullgirls backers showed up to crowdfund Indivisible, the press really never mentioned any of that stuff.
Link: https://www.resetera.com/posts/1714945/
Archive.is (legacy): https://archive.is/sFzJn
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Released a new music track today! Yeah, but aside from that our fulfillment went off without a hitch. Nothing like Double Fine shipping their physical copies two years after the game came out, Mighty No. 9 shipping the boxes out a year late, etc.
Link: https://www.resetera.com/posts/1719272/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
This is only the tip of the iceberg. Kikuta's really been killing it.
Link: https://www.resetera.com/posts/1762080/
Archive.is (legacy): https://archive.is/Uod97
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
1. We don't have it running on the hardware quite yet, so no word how the performance is. For what it's worth, we consider this game playable at 30 FPS, unlike Skullgirls. We're going to strive for 60 FPS, of course, but no guarantee that we can do that without bumping the res down, etc. 2. BackerKit Customer Service should be able to help with that pretty easily. Since you're already paying shipping and everything is going out in one box, it shouldn't bump it up again. Also, if you do, please send an e-mail to indiegogo (at) labzerogames (dot) com and I'll make sure you get the bonus Lab Zero shirt.
Link: https://www.resetera.com/posts/1099371/
Archive.is (legacy): https://archive.is/jhCC8
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Please contact me at indiegogo (at) labzerogames (dot) com and I'll get you sorted.
Link: https://www.resetera.com/posts/1202174/
Archive.is (legacy): https://archive.is/7vCq9
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Slogan for our next shirt?
Link: https://www.resetera.com/posts/1204268/
Archive.is (legacy): https://archive.is/WMhfR
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes, you will.
Link: https://www.resetera.com/posts/1380011/
Archive.is (legacy): https://archive.is/mpBFd
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Strange. Can you write up a report with your system info, etc. and send it to bugreports (at) labzerogames (dot) com? Definitely something we'd like to look into.
Link: https://www.resetera.com/posts/1439689/
Archive.is (legacy): https://archive.is/L2V4z
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update, this time on some of the enemies Ajna will face in Tai Krung City!
Link: https://www.resetera.com/posts/1582513/
Archive.is (legacy): https://archive.is/ouVGB
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
From Alex: "I saw statues like this a lot when I first traveled to Myanmar for a family trip, and thought they were badass. Also, I wondered why there wasn't stuff like this in something more often? The multi-headed Mucalinda protecting Buddha statues I thought were particularly neat, as well." So Thai, Burmese, etc.
Link: https://www.resetera.com/posts/1587906/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
1. No way to change the FPS counter position, as far as I know. I'll mention it. 2. Dhar's D. Atk is basically "Earth Install" - adds Earthen power to his next attack for more damage. In the final game, every character will have quick tips and full move lists to explain everything in detail. We're going to have to fiddle with the specific to get it to feel right, but I guess the idea is that whatever Iddhi you have left is halved, probably with some limit, and then you need to fill it up again to revive Ajna. The Iddhi drain would likely be percentage based, so you're always going to get the same number of "heartbeats" before she dies even if you if you don't get any Iddhi. Trying to find the right balance of "this shouldn't be too easy if you don't have a healer" and "making a choice to finish the fight first."
Link: https://www.resetera.com/posts/931434/
Archive.is (legacy): https://archive.is/UZGiP
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Link: https://www.resetera.com/posts/973543/
Archive.is (legacy): https://archive.is/V2ljw
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We already have plans to make it so that Area of Effect attacks will show everyone that will be hit.
Link: https://www.resetera.com/posts/1001562/
Archive.is (legacy): https://archive.is/X7FkU
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We almost got full more character info UI into the Backer Preview, but basically decided to save it just because it was another thing that would have delayed thing. Currently the plan is for each character to have a "hint sheet" giving you a high-level overview, and a more detailed "move list" that goes into the real nitty-gritty of their mechanics. I think that might actually make a pretty good development update post, so I'm going to think about revealing those pretty soon!
Link: https://www.resetera.com/posts/1015815/
Archive.is (legacy): https://archive.is/bYZyh
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I hadn't, but it's actually a great idea. Since releasing the Backer Preview on Switch now would be a logistical nightmare, maybe repackaging it as a free Switch demo a few months before release would be the way to go. At that point, I feel like the "Backer exclusivity" thing might not be a concern.
Link: https://www.resetera.com/posts/1015982/
Archive.is (legacy): https://archive.is/pQjLE
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Can you write it up and send it over to bugreports (at) labzerogames (dot) com? I know we gave up on the Saturn USB pad for our stick driver because it was just sending what looked like garbage. But if you can use it with other DirectInput games, I don't know why ours would be any different. Saw you mention this here and on Twitter, and have put it on the list of something to consider.
Link: https://www.resetera.com/posts/1044577/
Archive.is (legacy): https://archive.is/2ijnG
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Enemy blocking / guard break is coming, but we haven't had a chance to implement it yet. Some of the things you suggested aren't planned, because we're really trying to let players play with the party they want as much as possible. So things like specific monster / elemental / Incarnation match-ups aren't on the table right now. Some Incarnations might be able to respond to some things better than others. For example, we're thinking that Qadira may be able to block magic unlike everyone else.
Link: https://www.resetera.com/posts/1055732/
Archive.is (legacy): https://archive.is/EKiZI
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
While I wouldn't say we're making a "big push" to hit the final stretch goal, going to at least make sure everyone has a chance to get the exclusive merch! Currently $162k away from hitting it, in case anyone was curious.
Link: https://www.resetera.com/posts/1092356/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yup. Doubt we're going to hit the last stretch goal, but if we somehow do we need to plan for that, and can't have it pop up any later.
Link: https://www.resetera.com/posts/1097289/
Archive.is (legacy): https://archive.is/TEidM
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Since a lot of people are sharing ideas on how things would work if Ajna dies, I'm going to share our current thinking on it. The current thinking for Ajna's death is along these lines:From here, there are three ways to revive her:Basically, we want something similar to VP's system, but because you might not have a healer and we don't have items to fall back on, we needed an additional mechanic to bring her back.
Link: https://www.resetera.com/posts/928496/
Archive.is (legacy): https://archive.is/Gop87
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Changing it so that Ajna dying doesn't end the game has been on Mike's list since the prototype, it just turns out it's a fairly involved fix. I'll definitely mention that it's something people want to see addressed, though.
Link: https://www.resetera.com/posts/902373/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Ginseng and Honey are completely new characters we made. After the campaign we looked at the roster as a whole and realized the game didn't have a strong dedicated healing character, so we created them to fill that role.
Link: https://www.resetera.com/posts/909206/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
This is probably the single most-tested thing, and this control scheme is the one that has consistently worked the best. Honestly the hardest part communicating it is that it's much easier to do than people think, and they tend to psyche themselves out and act too often instead of just holding it. If you think there's a better way we can communicate it, though, I'd love to hear it. And...
Link: https://www.resetera.com/posts/910414/
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Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Everything you said was excellent, but especially this part - really means a lot to me. Thanks so much for you support and glad we're not letting you down.
Link: https://www.resetera.com/posts/913593/
Archive.is (legacy): https://archive.is/Ba65E
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
No, it will always be a separate thing. We'll update it occasionally with new things to try out and get feedback on. Still playing with this, but currently the main benefit of this kind of thing is increased Iddhi gain. I've requested that we change the hitspark and/or sound to communicate that those hits are different / better than regular hits. And I passed your other feedback on to the team.
Link: https://www.resetera.com/posts/919356/
Archive.is (legacy): https://archive.is/po6TF
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes. Currently unlocking them, but it'll take a little while - the only reason they were locked last night was in a mistaken attempt to fix the "Pending" issue that was going on for a bit. So I'd recommend trying tomorrow.
Link: https://www.resetera.com/posts/927915/
Archive.is (legacy): https://archive.is/qrLUm
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
All new thing with a new icon and everything.
Link: https://www.resetera.com/posts/885607/
Archive.is (legacy): https://archive.is/Ss9ps
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Glad you liked it! Now that this is out, we can start layering in some additional mechanics for everyone to test in the future.
Link: https://www.resetera.com/posts/885861/
Archive.is (legacy): https://archive.is/GG9dt
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Please e-mail me at indiegogo (at) labzerogames (dot) com with the e-mail address you backed from and I'll get you sorted.
Link: https://www.resetera.com/posts/885940/
Archive.is (legacy): https://archive.is/uU81u
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I believe those are placeholder colors now, and will be adjusted to match the PS buttons in the future.
Link: https://www.resetera.com/posts/885987/
Archive.is (legacy): https://archive.is/7m8Dw
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Annie will be a post-release crossover character.
Link: https://www.resetera.com/posts/765571/
Archive.is (legacy): https://archive.is/Z4vyF
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Releasing the crossover characters was a decision both for scheduling purposes, but also so the game can stand on its own before characters from another IP invade it. And a fun way to mix up a New Game +. I mean, 9 crossover characters is a sizable portion of the total playable cast.
Link: https://www.resetera.com/posts/773226/
Archive.is (legacy): https://archive.is/pHPX1
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Looking into this now.
Link: https://www.resetera.com/posts/885017/
Archive.is (legacy): https://archive.is/Plann
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Looks like their system chokes a bit if you try to distribute too many codes at once - takes around 10 minutes to put out 4000 codes, and there are over 20,000 Steam codes. Everything should be set except for Steam, which is still rolling out, as it has the most codes by far.
Link: https://www.resetera.com/posts/885236/
Archive.is (legacy): https://archive.is/QnPn4
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
The game will get a physical retail release at launch, but only in a Standard Edition. You can pre-order the Collector's Edition now through the BackerKit pre-order store, here: It'll look something like this: All the art will change, most likely, but that's the general packaging concept, etc. that's been approved.
Link: https://www.resetera.com/posts/490325/
Archive.is (legacy): https://archive.is/CPee3
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Thanks so much!
Link: https://www.resetera.com/posts/560874/
Archive.is (legacy): https://archive.is/gjSRM
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I kinda still can't believe we got Trigger to do our opening, haha.
Link: https://www.resetera.com/posts/665765/
Archive.is (legacy): https://archive.is/hmxSt
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Oh, definitely. But it's just kind of a dream come true. And then kinda, like... Where do we even go from here!?
Link: https://www.resetera.com/posts/666055/
Archive.is (legacy): https://archive.is/ipcTa
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Seems like our audience may have grown a bit since the original Trigger announcement, because the piece of art yesterday seems to be a big surprise to a lot of people. I'd say it's like our second-most popular social media post ever, after the Lanshi GIF.
Link: https://www.resetera.com/posts/704077/
Archive.is (legacy): https://archive.is/kuwUy
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
It's being worked on.
Link: https://www.resetera.com/posts/717549/
Archive.is (legacy): https://archive.is/Mdbli
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Fall 2018. No plans for a big push. If the Backer Preview coverage, streaming, etc. pushes us over the line, then that's awesome. But we're really focused on just making the game now, especially because the Backer Preview ended up taking so much longer than we anticipated.
Link: https://www.resetera.com/posts/436574/
Archive.is (legacy): https://archive.is/2LhIL
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
New update on Kampan!
Link: https://www.resetera.com/posts/441954/
Archive.is (legacy): https://archive.is/gCBV8
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Looking at the old art, really the main change was growing her into her arm. The body / arm size differential was much greater before. Nothing about that said "average" to me - she always struck me as being tiny, and I think she is more "average" now than before? (Had the art in here originally, but without a way to shrink it I thought it was kind of obnoxious.) Also, if you hadn't seen Sangmu's updated design from the stream, she got significantly chubbier.
Link: https://www.resetera.com/posts/446686/
Archive.is (legacy): https://archive.is/GfWlu
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
I always thought Sangmu looked took much like Carol from Skullgirls, so I was happy they changed her face. She's still very cute, and I think people will agree when her post is ready. - How did you make the images shrink, etc. like that? When I pasted Kampan's image in originally to took up the entire page?
Link: https://www.resetera.com/posts/451389/
Archive.is (legacy): https://archive.is/HiBmb
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Thanks a lot! Really means a lot to us. :)
Link: https://www.resetera.com/posts/451982/
Archive.is (legacy): https://archive.is/U9Vzy
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Final stretch goal (Multiple Endings, Bonus dungeon) was always intended to be released in a free post-release update. All of the characters you see there will be released as playable characters, also post-release. The current thought is that they'll start coming in from a dimensional portal in Ajna's Inner Realm. There may be a very loose sort of "crossover dimension" story, which will culminate in a boss fight. The rough plan is to release three character packs post-release, each with three characters every three months. The final pack will include the final boss battle. And we're targeting a simultaneous release on all consoles.
Link: https://www.resetera.com/posts/481079/
Archive.is (legacy): https://archive.is/93UNC
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yeah, we announced it for Switch around E3 this year. Game has come a LONG way since the prototype, too. Vastly improved environment art (thanks in part to ) and we've made a lot of improvements to the battle system, with more to come.
Link: https://www.resetera.com/posts/481717/
Archive.is (legacy): https://archive.is/mSz0i
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Just got word that Microsoft has approved the Backer Preview build on XB1! All that's left now is the store setup and code distribution, so next week is looking good!
Link: https://www.resetera.com/posts/483191/
Archive.is (legacy): https://archive.is/zHfcY
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
We originally wanted it out for E3, so... no, not nearly as quickly as we wanted, haha.
Link: https://www.resetera.com/posts/486076/
Archive.is (legacy): https://archive.is/nVe0Z
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
If you look at the videos above, I think you'll see that the game is already vastly improved visually and mechanically. More characters helps a ton, too, of course.
Link: https://www.resetera.com/posts/489307/
Archive.is (legacy): https://archive.is/Nyzql
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Woo, new thread in a new forum! I'll be posting a new content update soon. In the meantime, happy to announce that the Backer Preview has passed Sony US and EU, and we're just waiting on Microsoft now. No promises, but hoping to have it out next week.
Link: https://www.resetera.com/posts/294905/
Archive.is (legacy): https://archive.is/8hjQA
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes, if you back it via the BackerKit pre-order store now, you'll get access to the Backer Preview! Any tier that includes the game, i.e. $30 or above. Note that the Collector's Edition is exclusive to the campaign. While there will be a physical retail release, it will only be the standard edition.
Link: https://www.resetera.com/posts/296570/
Archive.is (legacy): https://archive.is/l8D3X
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Here's a full version of the image with all the characters. Not actually sure if this was released before now!
Link: https://www.resetera.com/posts/298455/
Archive.is (legacy): https://archive.is/ZDiGG
Thread: Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/Switch/PS4/XB1 - Update thread
Yes, you can get the Backer Preview. You'll just have to get it on PS4, Steam or XB1 instead. While I sort of understand this sentiment, there really isn't any story content or anything that I would consider "spoilers" in the Backer Preview. It's made up from whatever assets we had available at the time, so not even the monster placement is going to be the same in the final game. It exists entirely to test out systems, look for bugs/exploits, and get feedback so we can improve the game.
Link: https://www.resetera.com/posts/333945/
Archive.is (legacy): https://archive.is/NRiuH
Thread: Limited Run Games |OT| Sweet XOXO for Digital to Physical Media
Just in case... If anyone bought Skullgirls and didn't get it, etc. please feel free to send me a PM and I'll try to help you out. I expect everyone here to be on top of things, but a few people on FB were complaining about not getting theirs and bad customer service... and in all cases they didn't check their e-mails to provide the necessary reshipment info LRG requested.
Link: https://www.resetera.com/posts/6728673/
Archive.is (legacy): https://archive.is/IA2Ds